553 cards found.

Escaped Shapeshifter

Creature Shapeshifter   3 / 4   {3}{U}{U} (5)

As long as an opponent controls a creature with flying not named Escaped Shapeshifter, Escaped Shapeshifter has flying. The same is true for first strike, trample, and protection from any color.

This card is on the reserved list.


Color Identity: U,Blue
Printings:
Tempest (Rare)

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Ethereal Armor

Enchantment Aura   {W} (1)

Enchant creature
Enchanted creature gets +1/+1 for each enchantment you control and has first strike.
Metal is scarce, smiths are pricey, and plate mail is heavy.

Illus. Daarken


Color Identity: W,White
Printings:
Return to Ravnica (Common)

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Exava, Rakdos Blood Witch

Legendary Creature Human Cleric   3 / 3   {2}{B}{R} (4)

First strike, haste
Unleash (You may have this creature enter the battlefield with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.)
Each other creature you control with a +1/+1 counter on it has haste.



Color Identity: B,R,Black,Red

Face of Divinity

Enchantment Aura   {2}{W} (0)

Enchant creature
Enchanted creature gets +2/+2.
As long as another Aura is attached to enchanted creature, it has first strike and lifelink.



Color Identity: W,White
Printings:
Modern Horizons (Uncommon)

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Fault Riders

Creature Human Soldier   2 / 2   {2}{R} (3)

Sacrifice a land: Fault Riders gets +2/+0 and gains first strike until end of turn. Activate this ability only once each turn.
They turn geological upheaval into tactical advantage.



Color Identity: R,Red
Printings:
Prophecy (Common)

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Fencer's Magemark

Enchantment Aura   {2}{R} (3)

Enchant creature
Creatures you control that are enchanted get +1/+1 and have first strike.
"The first blow is the most important. It often negates the need for a second."
—Agrus Kos



Color Identity: R,Red
Printings:
Guildpact (Common)

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Fervent Champion

Creature Human Knight   1 / 1   {R} (0)

First strike, haste
Whenever Fervent Champion attacks, another target attacking Knight you control gets +1/+0 until end of turn.
Equip abilities you activate that target Fervent Champion cost {3} less to activate.



Color Identity: R,Red
Printings:
Throne of Eldraine (Rare)
Throne of Eldraine (Rare)

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Fervent Strike

Instant {R} (1)

Target creature gets +1/+0 and gains first strike and haste until end of turn.



Color Identity: R,Red
Printings:
Mystery Booster (Common)

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Field Marshal

Creature Human Soldier   2 / 2   {1}{W}{W} (3)

Other Soldier creatures get +1/+1 and have first strike. (They deal combat damage before creatures without first strike.)



Color Identity: W,White
Printings:
Tenth Edition (Rare)
Tenth Edition (Rare)

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Fiendish Duo

Creature Devil   5 / 5   {4}{R}{R} (0)

First strike
If a source would deal damage to an opponent, it deals double that damage to that player instead.



Color Identity: R,Red
Printings:
Game Night 2019 (Mythic)

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Fiendslayer Paladin

Creature Human Knight   2 / 2   {1}{W}{W} (3)

First strike (This creature deals combat damage before creatures without first strike.)
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
Fiendslayer Paladin can't be the target of black or red spells your opponents control.



Color Identity: W,White

Figure of Destiny

Creature Kithkin   1 / 1   {R/W} (1)

{R/W}: Figure of Destiny becomes a Kithkin Spirit with base power and toughness 2/2.
{R/W}{R/W}{R/W}: If Figure of Destiny is a Spirit, it becomes a Kithkin Spirit Warrior with base power and toughness 4/4.
{R/W}{R/W}{R/W}{R/W}{R/W}{R/W}: If Figure of Destiny is a Warrior, it becomes a Kithkin Spirit Warrior Avatar with base power and toughness 8/8, flying, and first strike.



Color Identity: R,W,Red,White

Fire-Field Ogre

Creature Ogre Mutant   4 / 2   {1}{U}{B}{R} (4)

First strike
Unearth {U}{B}{R} ({U}{B}{R}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)



Color Identity: B,R,U,Blue,Black,Red
Printings:
Shards of Alara (Uncommon)

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Firemane Angel

Creature Angel   4 / 3   {3}{R}{W}{W} (6)

Flying, first strike
At the beginning of your upkeep, if Firemane Angel is in your graveyard or on the battlefield, you may gain 1 life.
{6}{R}{R}{W}{W}: Return Firemane Angel from your graveyard to the battlefield. Activate this ability only during your upkeep.



Color Identity: R,W,Red,White
Printings:
Ravnica: City of Guilds (Rare)

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First Come, First Served

Enchantment {1}{W} (2)

Each attacking or blocking creature with the lowest collector number among attacking or blocking creatures has first strike.
The Yotian soldiers hoped that one day R&D would make an artifact creature whose name starts with Z. And in their dreams, it's a 4/1.



Color Identity: W,White
Printings:
Unhinged (Uncommon)

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Fists of the Demigod

Enchantment Aura   {1}{B/R} (2)

Enchant creature
As long as enchanted creature is black, it gets +1/+1 and has wither. (It deals damage to creatures in the form of -1/-1 counters.)
As long as enchanted creature is red, it gets +1/+1 and has first strike.

Illus. Dan Scott


Color Identity: B,R,Red,Black
Printings:
Shadowmoor (Common)

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Fit of Rage

Sorcery {1}{R} (2)

Target creature gets +3/+3 and gains first strike until end of turn.
"Anger is fleeting; remorse is eternal."
—Karn, silver golem



Color Identity: R,Red
Printings:
Classic Sixth Edition (Common)

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Flailing Manticore

Creature Manticore   3 / 3   {3}{R} (4)

Flying, first strike
{1}: Flailing Manticore gets +1/+1 until end of turn. Any player may activate this ability.
{1}: Flailing Manticore gets -1/-1 until end of turn. Any player may activate this ability.



Color Identity: R,Red
Printings:
Mercadian Masques (Rare)

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Flamespeaker Adept

Creature Human Shaman   2 / 3   {2}{R} (3)

Whenever you scry, Flamespeaker Adept gets +2/+0 and gains first strike until end of turn.
"I see your future, mantled in ash."



Color Identity: R,Red
Printings:
Theros (Uncommon)

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Flaming Sword

Enchantment Aura   {1}{R} (2)

Flash
Enchant creature
Enchanted creature gets +1/+0 and has first strike.
"It's not Talruum crystal, but I must admit—it gets the job done."
—Tahngarth



Color Identity: R,Red
Printings:
Mercadian Masques (Common)

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Bummer

553 cards found.